Objective: To bring attention to issues related to air pollution and its impact on our health
Space: Gymnasium; large field; recreation room
Equipment: pylons, soft rubber or foam balls
Team A lines up at one end of the playing area in the safe "Clean Zone I". The other team lines up on each perpendicular side of the playing area facing each other. The object of the game is for the Team A to run across the playing area to the opposite "Clean Zone II" (see diagram).
As Team A tries to make it through the "Pollution Zone" safely, Team B members attempt to hit Team A with soft Nerf-type (soft foam) "pollution balls". If a player is hit with a ball they join the other team. When all the players on Team A either reach the safe "Clean Zone II" or are hit by "pollution balls" the teams switch.

The process is repeated with each team. The supervisor is given the opportunity to increase or decrease the number of "pollution balls" handed out in order to simulate more or less air pollution. The more pollution, the harder it will be for the teams to make it to the "safe zones" without being affected.
Objective: Youth learn to appreciate the complexity of the issues and how they can help reduce air pollution
Space: Large recreation room or outdoor playing field
Equipment: 4 large sturdy hula-hoops, 32 bean bags, 4 large bins, 16 volleyballs (or balls of similar size), 5 pylons (or markers), a timer
Obstacle 1: Trash Toss - All members of the team stand in their hoop and throw two bean bags each into their bin approximately 3 metres from their start point. Any missed bean bags must be retrieved by the team and re-thrown from the start point until all are in the bin.
Obstacle 2: Hustle Bustle - The teams must circle the outside of the playing area once, starting and finishing in their corner. They must go outside of all the pylons without disturbing the other teams, or letting the hula-hoop touch the ground.
Obstacle 3: Hop & Clean - While still in their carpool hula-hoop, each team member must place a pollution particle (a volleyball) between their knees and hop with it from their corner around the centre pylon and back to their corner - any dropped particles must be retrieved and the team must re-start at the point where the ball first fell (supervisor may need to be referee at this obstacle).
Objective: Youth learn the value of teamwork and to appreciate
how air pollution issues are interconnected
Space: Large playing area
Equipment: Large gym mats (for 6-8 participants) - two mats per group.
Coloured tennis or golf balls
Each team begins by standing on one mat at the start line - with the other mat directly in front of the mat they are standing on. When the activity begins, all members of each team will step on to the new mat (heading towards the finish). Once on, they must pick up the first mat, lift it over their heads, place it in front of them and continue the process towards the finish line. This will appear similar to a leapfrog activity. All team members must be on a mat AT ALL TIMES!
To add excitement the playing area becomes a polluted environment and the players attempt to cross over the pollution to a "Clean Air Environment". As the students cross the polluted area, one team member picks up as many balls in the polluted area as possible. Each different coloured ball represents one of the elements in air pollution (carbon dioxide, nitrogen oxide, acid rain etc.).
The team that collects the most balls to clean the air, and make it to the finish line before the others, wins.
Objective: Reinforce air quality vocabulary
Space: A large, flat surface for setting board e.g., gymnasium, paved yard, or hallway
Equipment: Tape and/or chalk, small tokens for throwing
Hopscotch boards can be designed in different shapes and sizes for a variety of age levels and abilities and can be adapted to include both positive and negative aspects of air quality. The negative terms (e.g., chlorofluorocarbons) could be designed as squares you should not land on, and if you do, you must begin again. Chalk can be used to draw outdoor boards, and for indoor boards, masking or painters green tape works well (will not stick to floors).
Some word/term suggestions: chlorofluorocarbons, ozone, carbon dioxide, oxygen, trees, walk, emissions, fossil fuels, greenhouse gases, climate change, atmosphere, etc. (see Terms of Reference Table).
Objective: To confirm youth's understanding of air quality issues.
Space: Large playing area
Equipment: Eight pylons
The two teams (Team A and Team B) line up facing each other on their respective lines. The leader reads a question to which the answer is either true or false (see questions and answers supplied below). If the answer is true then Team A chases Team B and tries to touch them before they get behind their safety zone. If the answer is false then Team B chases Team Aand tries to catch them before they make it behind their safety zone.
Once someone is tagged by a member of the opposite team they become that team's member.

After each question and chase, repeat the question and discuss the correct answer while the teams return to their starting positions. The game ends when all the players are on one team or when the questions have all been asked and the team with the most people wins. The questions can be adapted to suit specific levels of understanding, however, it is important to have an equal number of true and false answers.